On 4 April 2017, Node.js versions v4.8.2 and v6.10.2 were
released. These versions bumped the vendored zlib library from
v1.2.8 to v1.2.11 in response to what it describes as low-severity
CVEs. In zlib v1.2.9, a change was made that causes an error to be
raised when a raw deflate stream is initialised with windowBits set
to 8.
In zlib v1.2.9, 8 become an invalid value for this parameter, and Node's zlib
module will crash if you call this:
```
zlib.createDeflateRaw({windowBits: 8})
```
On some versions this crashes Node and you cannot recover from it, while on some
versions it throws an exception. The permessage-deflate library up to
version v0.1.5 does make such a call with no try/catch
This commit reverts to the original behavior of zlib by gracefully changed
windowBits: 8 to windowBits: 9 for raw deflate streams.
PR-URL: https://github.com/nodejs-private/node-private/pull/95
Reviewed-By: Anna Henningsen <anna@addaleax.net>
Reviewed-By: Evan Lucas <evanlucas@me.com>
Reviewed-By: Michael Dawson <michael_dawson@ca.ibm.com>
Reviewed-By: Sam Roberts <vieuxtech@gmail.com>
666 lines
19 KiB
JavaScript
666 lines
19 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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'use strict';
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const Buffer = require('buffer').Buffer;
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const Transform = require('_stream_transform');
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const binding = process.binding('zlib');
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const assert = require('assert').ok;
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const kMaxLength = require('buffer').kMaxLength;
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const kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' +
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`than 0x${kMaxLength.toString(16)} bytes`;
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const constants = process.binding('constants').zlib;
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const { inherits } = require('util');
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const { isArrayBufferView } = require('internal/util/types');
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// translation table for return codes.
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const codes = {
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Z_OK: constants.Z_OK,
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Z_STREAM_END: constants.Z_STREAM_END,
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Z_NEED_DICT: constants.Z_NEED_DICT,
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Z_ERRNO: constants.Z_ERRNO,
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Z_STREAM_ERROR: constants.Z_STREAM_ERROR,
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Z_DATA_ERROR: constants.Z_DATA_ERROR,
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Z_MEM_ERROR: constants.Z_MEM_ERROR,
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Z_BUF_ERROR: constants.Z_BUF_ERROR,
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Z_VERSION_ERROR: constants.Z_VERSION_ERROR
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};
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const ckeys = Object.keys(codes);
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for (var ck = 0; ck < ckeys.length; ck++) {
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var ckey = ckeys[ck];
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codes[codes[ckey]] = ckey;
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}
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function isInvalidFlushFlag(flag) {
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return typeof flag !== 'number' ||
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flag < constants.Z_NO_FLUSH ||
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flag > constants.Z_BLOCK;
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// Covers: constants.Z_NO_FLUSH (0),
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// constants.Z_PARTIAL_FLUSH (1),
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// constants.Z_SYNC_FLUSH (2),
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// constants.Z_FULL_FLUSH (3),
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// constants.Z_FINISH (4), and
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// constants.Z_BLOCK (5)
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}
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function isInvalidStrategy(strategy) {
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return typeof strategy !== 'number' ||
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strategy < constants.Z_DEFAULT_STRATEGY ||
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strategy > constants.Z_FIXED;
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// Covers: constants.Z_FILTERED, (1)
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// constants.Z_HUFFMAN_ONLY (2),
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// constants.Z_RLE (3),
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// constants.Z_FIXED (4), and
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// constants.Z_DEFAULT_STRATEGY (0)
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}
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function responseData(engine, buffer) {
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if (engine._opts.info) {
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return { buffer, engine };
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}
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return buffer;
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}
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function zlibBuffer(engine, buffer, callback) {
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// Streams do not support non-Buffer ArrayBufferViews yet. Convert it to a
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// Buffer without copying.
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if (isArrayBufferView(buffer) &&
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Object.getPrototypeOf(buffer) !== Buffer.prototype) {
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buffer = Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength);
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}
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var buffers = [];
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var nread = 0;
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engine.on('error', onError);
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engine.on('end', onEnd);
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engine.end(buffer);
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flow();
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function flow() {
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var chunk;
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while (null !== (chunk = engine.read())) {
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buffers.push(chunk);
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nread += chunk.byteLength;
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}
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engine.once('readable', flow);
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}
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function onError(err) {
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engine.removeListener('end', onEnd);
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engine.removeListener('readable', flow);
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callback(err);
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}
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function onEnd() {
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var buf;
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var err = null;
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if (nread >= kMaxLength) {
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err = new RangeError(kRangeErrorMessage);
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} else {
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buf = Buffer.concat(buffers, nread);
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}
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buffers = [];
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engine.close();
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callback(err, responseData(engine, buf));
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}
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}
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function zlibBufferSync(engine, buffer) {
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if (typeof buffer === 'string')
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buffer = Buffer.from(buffer);
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else if (!isArrayBufferView(buffer))
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throw new TypeError('"buffer" argument must be a string, Buffer, ' +
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'TypedArray, or DataView');
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var flushFlag = engine._finishFlushFlag;
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return responseData(engine, engine._processChunk(buffer, flushFlag));
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}
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function zlibOnError(message, errno) {
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// there is no way to cleanly recover.
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// continuing only obscures problems.
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_close(this);
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this._hadError = true;
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var error = new Error(message);
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error.errno = errno;
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error.code = codes[errno];
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this.emit('error', error);
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}
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function flushCallback(level, strategy, callback) {
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assert(this._handle, 'zlib binding closed');
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this._handle.params(level, strategy);
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if (!this._hadError) {
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this._level = level;
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this._strategy = strategy;
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if (callback) callback();
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}
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}
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// the Zlib class they all inherit from
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// This thing manages the queue of requests, and returns
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// true or false if there is anything in the queue when
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// you call the .write() method.
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function Zlib(opts, mode) {
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opts = opts || {};
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Transform.call(this, opts);
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this.bytesRead = 0;
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this._opts = opts;
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this._chunkSize = opts.chunkSize || constants.Z_DEFAULT_CHUNK;
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if (opts.flush && isInvalidFlushFlag(opts.flush)) {
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throw new RangeError('Invalid flush flag: ' + opts.flush);
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}
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if (opts.finishFlush && isInvalidFlushFlag(opts.finishFlush)) {
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throw new RangeError('Invalid flush flag: ' + opts.finishFlush);
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}
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this._flushFlag = opts.flush || constants.Z_NO_FLUSH;
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this._finishFlushFlag = opts.finishFlush !== undefined ?
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opts.finishFlush : constants.Z_FINISH;
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this._scheduledFlushFlag = constants.Z_NO_FLUSH;
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if (opts.chunkSize !== undefined) {
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if (opts.chunkSize < constants.Z_MIN_CHUNK) {
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throw new RangeError('Invalid chunk size: ' + opts.chunkSize);
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}
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}
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if (opts.windowBits !== undefined) {
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if (opts.windowBits < constants.Z_MIN_WINDOWBITS ||
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opts.windowBits > constants.Z_MAX_WINDOWBITS) {
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throw new RangeError('Invalid windowBits: ' + opts.windowBits);
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}
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}
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if (opts.level !== undefined) {
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if (opts.level < constants.Z_MIN_LEVEL ||
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opts.level > constants.Z_MAX_LEVEL) {
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throw new RangeError('Invalid compression level: ' + opts.level);
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}
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}
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if (opts.memLevel !== undefined) {
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if (opts.memLevel < constants.Z_MIN_MEMLEVEL ||
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opts.memLevel > constants.Z_MAX_MEMLEVEL) {
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throw new RangeError('Invalid memLevel: ' + opts.memLevel);
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}
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}
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if (opts.strategy !== undefined && isInvalidStrategy(opts.strategy))
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throw new TypeError('Invalid strategy: ' + opts.strategy);
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if (opts.dictionary !== undefined) {
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if (!isArrayBufferView(opts.dictionary)) {
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throw new TypeError(
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'Invalid dictionary: it should be a Buffer, TypedArray, or DataView');
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}
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}
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this._handle = new binding.Zlib(mode);
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this._handle.onerror = zlibOnError.bind(this);
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this._hadError = false;
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var level = constants.Z_DEFAULT_COMPRESSION;
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if (Number.isFinite(opts.level)) {
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level = opts.level;
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}
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var strategy = constants.Z_DEFAULT_STRATEGY;
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if (Number.isFinite(opts.strategy)) {
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strategy = opts.strategy;
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}
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var windowBits = constants.Z_DEFAULT_WINDOWBITS;
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if (Number.isFinite(opts.windowBits)) {
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windowBits = opts.windowBits;
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}
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var memLevel = constants.Z_DEFAULT_MEMLEVEL;
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if (Number.isFinite(opts.memLevel)) {
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memLevel = opts.memLevel;
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}
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this._handle.init(windowBits,
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level,
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memLevel,
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strategy,
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opts.dictionary);
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this._buffer = Buffer.allocUnsafe(this._chunkSize);
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this._offset = 0;
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this._level = level;
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this._strategy = strategy;
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this.once('end', this.close);
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}
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inherits(Zlib, Transform);
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Object.defineProperty(Zlib.prototype, '_closed', {
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configurable: true,
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enumerable: true,
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get() {
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return !this._handle;
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}
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});
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Zlib.prototype.params = function params(level, strategy, callback) {
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if (level < constants.Z_MIN_LEVEL ||
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level > constants.Z_MAX_LEVEL) {
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throw new RangeError('Invalid compression level: ' + level);
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}
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if (isInvalidStrategy(strategy))
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throw new TypeError('Invalid strategy: ' + strategy);
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if (this._level !== level || this._strategy !== strategy) {
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this.flush(constants.Z_SYNC_FLUSH,
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flushCallback.bind(this, level, strategy, callback));
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} else {
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process.nextTick(callback);
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}
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};
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Zlib.prototype.reset = function reset() {
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assert(this._handle, 'zlib binding closed');
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return this._handle.reset();
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};
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// This is the _flush function called by the transform class,
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// internally, when the last chunk has been written.
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Zlib.prototype._flush = function _flush(callback) {
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this._transform(Buffer.alloc(0), '', callback);
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};
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// If a flush is scheduled while another flush is still pending, a way to figure
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// out which one is the "stronger" flush is needed.
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// Roughly, the following holds:
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// Z_NO_FLUSH (< Z_TREES) < Z_BLOCK < Z_PARTIAL_FLUSH <
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// Z_SYNC_FLUSH < Z_FULL_FLUSH < Z_FINISH
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const flushiness = [];
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let i = 0;
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for (const flushFlag of [constants.Z_NO_FLUSH, constants.Z_BLOCK,
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constants.Z_PARTIAL_FLUSH, constants.Z_SYNC_FLUSH,
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constants.Z_FULL_FLUSH, constants.Z_FINISH]) {
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flushiness[flushFlag] = i++;
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}
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function maxFlush(a, b) {
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return flushiness[a] > flushiness[b] ? a : b;
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}
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Zlib.prototype.flush = function flush(kind, callback) {
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var ws = this._writableState;
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if (typeof kind === 'function' || (kind === undefined && !callback)) {
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callback = kind;
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kind = constants.Z_FULL_FLUSH;
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}
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if (ws.ended) {
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if (callback)
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process.nextTick(callback);
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} else if (ws.ending) {
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if (callback)
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this.once('end', callback);
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} else if (ws.needDrain) {
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const alreadyHadFlushScheduled =
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this._scheduledFlushFlag !== constants.Z_NO_FLUSH;
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this._scheduledFlushFlag = maxFlush(kind, this._scheduledFlushFlag);
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// If a callback was passed, always register a new `drain` + flush handler,
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// mostly because that’s simpler and flush callbacks piling up is a rare
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// thing anyway.
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if (!alreadyHadFlushScheduled || callback) {
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const drainHandler = () => this.flush(this._scheduledFlushFlag, callback);
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this.once('drain', drainHandler);
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}
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} else {
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this._flushFlag = kind;
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this.write(Buffer.alloc(0), '', callback);
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this._scheduledFlushFlag = constants.Z_NO_FLUSH;
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}
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};
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Zlib.prototype.close = function close(callback) {
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_close(this, callback);
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process.nextTick(emitCloseNT, this);
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};
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Zlib.prototype._transform = function _transform(chunk, encoding, cb) {
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var flushFlag;
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var ws = this._writableState;
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var ending = ws.ending || ws.ended;
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var last = ending && (!chunk || ws.length === chunk.byteLength);
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if (chunk !== null && !isArrayBufferView(chunk))
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return cb(new TypeError('invalid input'));
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if (!this._handle)
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return cb(new Error('zlib binding closed'));
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// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
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// (or whatever flag was provided using opts.finishFlush).
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// If it's explicitly flushing at some other time, then we use
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// Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
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// goodness.
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if (last)
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flushFlag = this._finishFlushFlag;
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else {
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flushFlag = this._flushFlag;
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// once we've flushed the last of the queue, stop flushing and
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// go back to the normal behavior.
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if (chunk.byteLength >= ws.length) {
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this._flushFlag = this._opts.flush || constants.Z_NO_FLUSH;
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}
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}
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this._processChunk(chunk, flushFlag, cb);
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};
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Zlib.prototype._processChunk = function _processChunk(chunk, flushFlag, cb) {
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var availInBefore = chunk && chunk.byteLength;
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var availOutBefore = this._chunkSize - this._offset;
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var inOff = 0;
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var self = this;
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var async = typeof cb === 'function';
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if (!async) {
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var buffers = [];
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var nread = 0;
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var error;
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this.on('error', function(er) {
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error = er;
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});
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assert(this._handle, 'zlib binding closed');
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do {
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var res = this._handle.writeSync(flushFlag,
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chunk, // in
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inOff, // in_off
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availInBefore, // in_len
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this._buffer, // out
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this._offset, //out_off
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availOutBefore); // out_len
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} while (!this._hadError && callback(res[0], res[1]));
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if (this._hadError) {
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throw error;
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}
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if (nread >= kMaxLength) {
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_close(this);
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throw new RangeError(kRangeErrorMessage);
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}
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var buf = Buffer.concat(buffers, nread);
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_close(this);
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return buf;
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}
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assert(this._handle, 'zlib binding closed');
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var req = this._handle.write(flushFlag,
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chunk, // in
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inOff, // in_off
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availInBefore, // in_len
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this._buffer, // out
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this._offset, //out_off
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availOutBefore); // out_len
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req.buffer = chunk;
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req.callback = callback;
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function callback(availInAfter, availOutAfter) {
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// When the callback is used in an async write, the callback's
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// context is the `req` object that was created. The req object
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// is === this._handle, and that's why it's important to null
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// out the values after they are done being used. `this._handle`
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// can stay in memory longer than the callback and buffer are needed.
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if (this) {
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this.buffer = null;
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this.callback = null;
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}
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if (self._hadError)
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return;
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if (self.destroyed)
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return;
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var have = availOutBefore - availOutAfter;
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assert(have >= 0, 'have should not go down');
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self.bytesRead += availInBefore - availInAfter;
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if (have > 0) {
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var out = self._buffer.slice(self._offset, self._offset + have);
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self._offset += have;
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// serve some output to the consumer.
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if (async) {
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self.push(out);
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} else {
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buffers.push(out);
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nread += out.byteLength;
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}
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}
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// exhausted the output buffer, or used all the input create a new one.
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if (availOutAfter === 0 || self._offset >= self._chunkSize) {
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availOutBefore = self._chunkSize;
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self._offset = 0;
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self._buffer = Buffer.allocUnsafe(self._chunkSize);
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}
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if (availOutAfter === 0) {
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// Not actually done. Need to reprocess.
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// Also, update the availInBefore to the availInAfter value,
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// so that if we have to hit it a third (fourth, etc.) time,
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// it'll have the correct byte counts.
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inOff += (availInBefore - availInAfter);
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availInBefore = availInAfter;
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if (!async)
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return true;
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var newReq = self._handle.write(flushFlag,
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chunk,
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inOff,
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availInBefore,
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self._buffer,
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self._offset,
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self._chunkSize);
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newReq.callback = callback; // this same function
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newReq.buffer = chunk;
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return;
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}
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if (!async)
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return false;
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|
||
// finished with the chunk.
|
||
cb();
|
||
}
|
||
};
|
||
|
||
function _close(engine, callback) {
|
||
if (callback)
|
||
process.nextTick(callback);
|
||
|
||
// Caller may invoke .close after a zlib error (which will null _handle).
|
||
if (!engine._handle)
|
||
return;
|
||
|
||
engine._handle.close();
|
||
engine._handle = null;
|
||
}
|
||
|
||
function emitCloseNT(self) {
|
||
self.emit('close');
|
||
}
|
||
|
||
// generic zlib
|
||
// minimal 2-byte header
|
||
function Deflate(opts) {
|
||
if (!(this instanceof Deflate))
|
||
return new Deflate(opts);
|
||
Zlib.call(this, opts, constants.DEFLATE);
|
||
}
|
||
inherits(Deflate, Zlib);
|
||
|
||
function Inflate(opts) {
|
||
if (!(this instanceof Inflate))
|
||
return new Inflate(opts);
|
||
Zlib.call(this, opts, constants.INFLATE);
|
||
}
|
||
inherits(Inflate, Zlib);
|
||
|
||
function Gzip(opts) {
|
||
if (!(this instanceof Gzip))
|
||
return new Gzip(opts);
|
||
Zlib.call(this, opts, constants.GZIP);
|
||
}
|
||
inherits(Gzip, Zlib);
|
||
|
||
function Gunzip(opts) {
|
||
if (!(this instanceof Gunzip))
|
||
return new Gunzip(opts);
|
||
Zlib.call(this, opts, constants.GUNZIP);
|
||
}
|
||
inherits(Gunzip, Zlib);
|
||
|
||
function DeflateRaw(opts) {
|
||
if (opts && opts.windowBits === 8) opts.windowBits = 9;
|
||
if (!(this instanceof DeflateRaw))
|
||
return new DeflateRaw(opts);
|
||
Zlib.call(this, opts, constants.DEFLATERAW);
|
||
}
|
||
inherits(DeflateRaw, Zlib);
|
||
|
||
function InflateRaw(opts) {
|
||
if (!(this instanceof InflateRaw))
|
||
return new InflateRaw(opts);
|
||
Zlib.call(this, opts, constants.INFLATERAW);
|
||
}
|
||
inherits(InflateRaw, Zlib);
|
||
|
||
function Unzip(opts) {
|
||
if (!(this instanceof Unzip))
|
||
return new Unzip(opts);
|
||
Zlib.call(this, opts, constants.UNZIP);
|
||
}
|
||
inherits(Unzip, Zlib);
|
||
|
||
function createConvenienceMethod(type, sync) {
|
||
if (sync) {
|
||
return function(buffer, opts) {
|
||
return zlibBufferSync(new type(opts), buffer);
|
||
};
|
||
} else {
|
||
return function(buffer, opts, callback) {
|
||
if (typeof opts === 'function') {
|
||
callback = opts;
|
||
opts = {};
|
||
}
|
||
return zlibBuffer(new type(opts), buffer, callback);
|
||
};
|
||
}
|
||
}
|
||
|
||
function createProperty(type) {
|
||
return {
|
||
configurable: true,
|
||
enumerable: true,
|
||
value: type
|
||
};
|
||
}
|
||
|
||
module.exports = {
|
||
Deflate,
|
||
Inflate,
|
||
Gzip,
|
||
Gunzip,
|
||
DeflateRaw,
|
||
InflateRaw,
|
||
Unzip,
|
||
|
||
// Convenience methods.
|
||
// compress/decompress a string or buffer in one step.
|
||
deflate: createConvenienceMethod(Deflate, false),
|
||
deflateSync: createConvenienceMethod(Deflate, true),
|
||
gzip: createConvenienceMethod(Gzip, false),
|
||
gzipSync: createConvenienceMethod(Gzip, true),
|
||
deflateRaw: createConvenienceMethod(DeflateRaw, false),
|
||
deflateRawSync: createConvenienceMethod(DeflateRaw, true),
|
||
unzip: createConvenienceMethod(Unzip, false),
|
||
unzipSync: createConvenienceMethod(Unzip, true),
|
||
inflate: createConvenienceMethod(Inflate, false),
|
||
inflateSync: createConvenienceMethod(Inflate, true),
|
||
gunzip: createConvenienceMethod(Gunzip, false),
|
||
gunzipSync: createConvenienceMethod(Gunzip, true),
|
||
inflateRaw: createConvenienceMethod(InflateRaw, false),
|
||
inflateRawSync: createConvenienceMethod(InflateRaw, true)
|
||
};
|
||
|
||
Object.defineProperties(module.exports, {
|
||
createDeflate: createProperty(module.exports.Deflate),
|
||
createInflate: createProperty(module.exports.Inflate),
|
||
createDeflateRaw: createProperty(module.exports.DeflateRaw),
|
||
createInflateRaw: createProperty(module.exports.InflateRaw),
|
||
createGzip: createProperty(module.exports.Gzip),
|
||
createGunzip: createProperty(module.exports.Gunzip),
|
||
createUnzip: createProperty(module.exports.Unzip),
|
||
constants: {
|
||
configurable: false,
|
||
enumerable: true,
|
||
value: constants
|
||
},
|
||
codes: {
|
||
enumerable: true,
|
||
writable: false,
|
||
value: Object.freeze(codes)
|
||
}
|
||
});
|
||
|
||
// These should be considered deprecated
|
||
// expose all the zlib constants
|
||
const bkeys = Object.keys(constants);
|
||
for (var bk = 0; bk < bkeys.length; bk++) {
|
||
var bkey = bkeys[bk];
|
||
Object.defineProperty(module.exports, bkey, {
|
||
enumerable: true, value: constants[bkey], writable: false
|
||
});
|
||
}
|