node/test/internet/test-dgram-multicast-multi-process.js
Rich Trott cc46d3bca3 test: clarify dropMembership() call
According to docs, dropMembership() is automatically called
by the kernel when the socket is closed, and most apps will
never need to call it. It's called here as a sanity check
only so let's note that with a comment.

Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
PR-URL: https://github.com/nodejs/io.js/pull/2062
2015-08-17 17:37:16 +10:00

211 lines
5.8 KiB
JavaScript

'use strict';
var common = require('../common'),
assert = require('assert'),
dgram = require('dgram'),
util = require('util'),
Buffer = require('buffer').Buffer,
fork = require('child_process').fork,
LOCAL_BROADCAST_HOST = '224.0.0.114',
TIMEOUT = 5000,
messages = [
new Buffer('First message to send'),
new Buffer('Second message to send'),
new Buffer('Third message to send'),
new Buffer('Fourth message to send')
];
if (process.argv[2] !== 'child') {
var workers = {},
listeners = 3,
listening = 0,
dead = 0,
i = 0,
done = 0,
timer = null;
//exit the test if it doesn't succeed within TIMEOUT
timer = setTimeout(function() {
console.error('[PARENT] Responses were not received within %d ms.',
TIMEOUT);
console.error('[PARENT] Fail');
killChildren(workers);
process.exit(1);
}, TIMEOUT);
//launch child processes
for (var x = 0; x < listeners; x++) {
(function() {
var worker = fork(process.argv[1], ['child']);
workers[worker.pid] = worker;
worker.messagesReceived = [];
//handle the death of workers
worker.on('exit', function(code, signal) {
// don't consider this the true death if the
// worker has finished successfully
// or if the exit code is 0
if (worker.isDone || code === 0) {
return;
}
dead += 1;
console.error('[PARENT] Worker %d died. %d dead of %d',
worker.pid,
dead,
listeners);
if (dead === listeners) {
console.error('[PARENT] All workers have died.');
console.error('[PARENT] Fail');
killChildren(workers);
process.exit(1);
}
});
worker.on('message', function(msg) {
if (msg.listening) {
listening += 1;
if (listening === listeners) {
//all child process are listening, so start sending
sendSocket.sendNext();
}
}
else if (msg.message) {
worker.messagesReceived.push(msg.message);
if (worker.messagesReceived.length === messages.length) {
done += 1;
worker.isDone = true;
console.error('[PARENT] %d received %d messages total.',
worker.pid,
worker.messagesReceived.length);
}
if (done === listeners) {
console.error('[PARENT] All workers have received the ' +
'required number of messages. Will now compare.');
Object.keys(workers).forEach(function(pid) {
var worker = workers[pid];
var count = 0;
worker.messagesReceived.forEach(function(buf) {
for (var i = 0; i < messages.length; ++i) {
if (buf.toString() === messages[i].toString()) {
count++;
break;
}
}
});
console.error('[PARENT] %d received %d matching messages.',
worker.pid, count);
assert.equal(count, messages.length,
'A worker received an invalid multicast message');
});
clearTimeout(timer);
console.error('[PARENT] Success');
killChildren(workers);
}
}
});
})(x);
}
var sendSocket = dgram.createSocket('udp4');
// FIXME a libuv limitation makes it necessary to bind()
// before calling any of the set*() functions - the bind()
// call is what creates the actual socket...
sendSocket.bind();
// The socket is actually created async now
sendSocket.on('listening', function() {
sendSocket.setTTL(1);
sendSocket.setBroadcast(true);
sendSocket.setMulticastTTL(1);
sendSocket.setMulticastLoopback(true);
});
sendSocket.on('close', function() {
console.error('[PARENT] sendSocket closed');
});
sendSocket.sendNext = function() {
var buf = messages[i++];
if (!buf) {
try { sendSocket.close(); } catch (e) {}
return;
}
sendSocket.send(buf, 0, buf.length,
common.PORT, LOCAL_BROADCAST_HOST, function(err) {
if (err) throw err;
console.error('[PARENT] sent %s to %s:%s',
util.inspect(buf.toString()),
LOCAL_BROADCAST_HOST, common.PORT);
process.nextTick(sendSocket.sendNext);
});
};
function killChildren(children) {
Object.keys(children).forEach(function(key) {
var child = children[key];
child.kill();
});
}
}
if (process.argv[2] === 'child') {
var receivedMessages = [];
var listenSocket = dgram.createSocket({
type: 'udp4',
reuseAddr: true
});
listenSocket.on('message', function(buf, rinfo) {
console.error('[CHILD] %s received %s from %j', process.pid,
util.inspect(buf.toString()), rinfo);
receivedMessages.push(buf);
process.send({ message: buf.toString() });
if (receivedMessages.length == messages.length) {
// .dropMembership() not strictly needed but here as a sanity check
listenSocket.dropMembership(LOCAL_BROADCAST_HOST);
process.nextTick(function() {
listenSocket.close();
});
}
});
listenSocket.on('close', function() {
//HACK: Wait to exit the process to ensure that the parent
//process has had time to receive all messages via process.send()
//This may be indicitave of some other issue.
setTimeout(function() {
process.exit();
}, 1000);
});
listenSocket.on('listening', function() {
process.send({ listening: true });
});
listenSocket.bind(common.PORT);
listenSocket.on('listening', function() {
listenSocket.addMembership(LOCAL_BROADCAST_HOST);
});
}