node/src/node_zlib.cc
Trevor Norris e56758a5e0 async-wrap: add provider id and object info cb
Re-add the wrapper class id to AsyncWrap instances so they can be
tracked directly in a heapdump.

Previously the class id was given without setting the heap dump wrapper
class info provider. Causing a segfault when a heapdump was taken. This
has been added, and the label_ set to the given provider name so each
instance can be identified.

The id will not be set of the passed object has no internal field count.
As the class pointer cannot be retrieved from the object.

In order to properly report the allocated size of each class, the new
pure virtual method self_size() has been introduces.

PR-URL: https://github.com/nodejs/io.js/pull/1896
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-06-17 12:58:39 -06:00

639 lines
17 KiB
C++

#include "node.h"
#include "node_buffer.h"
#include "async-wrap.h"
#include "async-wrap-inl.h"
#include "env.h"
#include "env-inl.h"
#include "util.h"
#include "util-inl.h"
#include "v8.h"
#include "zlib.h"
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
namespace node {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::FunctionTemplate;
using v8::Handle;
using v8::HandleScope;
using v8::Integer;
using v8::Local;
using v8::Number;
using v8::Object;
using v8::String;
using v8::Value;
enum node_zlib_mode {
NONE,
DEFLATE,
INFLATE,
GZIP,
GUNZIP,
DEFLATERAW,
INFLATERAW,
UNZIP
};
void InitZlib(v8::Handle<v8::Object> target);
/**
* Deflate/Inflate
*/
class ZCtx : public AsyncWrap {
public:
ZCtx(Environment* env, Local<Object> wrap, node_zlib_mode mode)
: AsyncWrap(env, wrap, AsyncWrap::PROVIDER_ZLIB),
chunk_size_(0),
dictionary_(nullptr),
dictionary_len_(0),
err_(0),
flush_(0),
init_done_(false),
level_(0),
memLevel_(0),
mode_(mode),
strategy_(0),
windowBits_(0),
write_in_progress_(false),
pending_close_(false),
refs_(0) {
MakeWeak<ZCtx>(this);
}
~ZCtx() override {
CHECK_EQ(false, write_in_progress_ && "write in progress");
Close();
}
void Close() {
if (write_in_progress_) {
pending_close_ = true;
return;
}
pending_close_ = false;
CHECK(init_done_ && "close before init");
CHECK_LE(mode_, UNZIP);
if (mode_ == DEFLATE || mode_ == GZIP || mode_ == DEFLATERAW) {
(void)deflateEnd(&strm_);
int64_t change_in_bytes = -static_cast<int64_t>(kDeflateContextSize);
env()->isolate()->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
} else if (mode_ == INFLATE || mode_ == GUNZIP || mode_ == INFLATERAW ||
mode_ == UNZIP) {
(void)inflateEnd(&strm_);
int64_t change_in_bytes = -static_cast<int64_t>(kInflateContextSize);
env()->isolate()->AdjustAmountOfExternalAllocatedMemory(change_in_bytes);
}
mode_ = NONE;
if (dictionary_ != nullptr) {
delete[] dictionary_;
dictionary_ = nullptr;
}
}
static void Close(const FunctionCallbackInfo<Value>& args) {
ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
ctx->Close();
}
// write(flush, in, in_off, in_len, out, out_off, out_len)
template <bool async>
static void Write(const FunctionCallbackInfo<Value>& args) {
CHECK_EQ(args.Length(), 7);
ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
CHECK(ctx->init_done_ && "write before init");
CHECK(ctx->mode_ != NONE && "already finalized");
CHECK_EQ(false, ctx->write_in_progress_ && "write already in progress");
CHECK_EQ(false, ctx->pending_close_ && "close is pending");
ctx->write_in_progress_ = true;
ctx->Ref();
CHECK_EQ(false, args[0]->IsUndefined() && "must provide flush value");
unsigned int flush = args[0]->Uint32Value();
if (flush != Z_NO_FLUSH &&
flush != Z_PARTIAL_FLUSH &&
flush != Z_SYNC_FLUSH &&
flush != Z_FULL_FLUSH &&
flush != Z_FINISH &&
flush != Z_BLOCK) {
CHECK(0 && "Invalid flush value");
}
Bytef *in;
Bytef *out;
size_t in_off, in_len, out_off, out_len;
if (args[1]->IsNull()) {
// just a flush
Bytef nada[1] = { 0 };
in = nada;
in_len = 0;
in_off = 0;
} else {
CHECK(Buffer::HasInstance(args[1]));
Local<Object> in_buf;
in_buf = args[1]->ToObject(args.GetIsolate());
in_off = args[2]->Uint32Value();
in_len = args[3]->Uint32Value();
CHECK(Buffer::IsWithinBounds(in_off, in_len, Buffer::Length(in_buf)));
in = reinterpret_cast<Bytef *>(Buffer::Data(in_buf) + in_off);
}
CHECK(Buffer::HasInstance(args[4]));
Local<Object> out_buf = args[4]->ToObject(args.GetIsolate());
out_off = args[5]->Uint32Value();
out_len = args[6]->Uint32Value();
CHECK(Buffer::IsWithinBounds(out_off, out_len, Buffer::Length(out_buf)));
out = reinterpret_cast<Bytef *>(Buffer::Data(out_buf) + out_off);
// build up the work request
uv_work_t* work_req = &(ctx->work_req_);
ctx->strm_.avail_in = in_len;
ctx->strm_.next_in = in;
ctx->strm_.avail_out = out_len;
ctx->strm_.next_out = out;
ctx->flush_ = flush;
// set this so that later on, I can easily tell how much was written.
ctx->chunk_size_ = out_len;
if (!async) {
// sync version
ctx->env()->PrintSyncTrace();
Process(work_req);
if (CheckError(ctx))
AfterSync(ctx, args);
return;
}
// async version
uv_queue_work(ctx->env()->event_loop(),
work_req,
ZCtx::Process,
ZCtx::After);
args.GetReturnValue().Set(ctx->object());
}
static void AfterSync(ZCtx* ctx, const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
Local<Integer> avail_out = Integer::New(env->isolate(),
ctx->strm_.avail_out);
Local<Integer> avail_in = Integer::New(env->isolate(),
ctx->strm_.avail_in);
ctx->write_in_progress_ = false;
Local<Array> result = Array::New(env->isolate(), 2);
result->Set(0, avail_in);
result->Set(1, avail_out);
args.GetReturnValue().Set(result);
ctx->Unref();
}
// thread pool!
// This function may be called multiple times on the uv_work pool
// for a single write() call, until all of the input bytes have
// been consumed.
static void Process(uv_work_t* work_req) {
ZCtx *ctx = ContainerOf(&ZCtx::work_req_, work_req);
// If the avail_out is left at 0, then it means that it ran out
// of room. If there was avail_out left over, then it means
// that all of the input was consumed.
switch (ctx->mode_) {
case DEFLATE:
case GZIP:
case DEFLATERAW:
ctx->err_ = deflate(&ctx->strm_, ctx->flush_);
break;
case UNZIP:
case INFLATE:
case GUNZIP:
case INFLATERAW:
ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
// If data was encoded with dictionary
if (ctx->err_ == Z_NEED_DICT && ctx->dictionary_ != nullptr) {
// Load it
ctx->err_ = inflateSetDictionary(&ctx->strm_,
ctx->dictionary_,
ctx->dictionary_len_);
if (ctx->err_ == Z_OK) {
// And try to decode again
ctx->err_ = inflate(&ctx->strm_, ctx->flush_);
} else if (ctx->err_ == Z_DATA_ERROR) {
// Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
// Make it possible for After() to tell a bad dictionary from bad
// input.
ctx->err_ = Z_NEED_DICT;
}
}
break;
default:
CHECK(0 && "wtf?");
}
// pass any errors back to the main thread to deal with.
// now After will emit the output, and
// either schedule another call to Process,
// or shift the queue and call Process.
}
static bool CheckError(ZCtx* ctx) {
// Acceptable error states depend on the type of zlib stream.
switch (ctx->err_) {
case Z_OK:
case Z_STREAM_END:
case Z_BUF_ERROR:
// normal statuses, not fatal
break;
case Z_NEED_DICT:
if (ctx->dictionary_ == nullptr)
ZCtx::Error(ctx, "Missing dictionary");
else
ZCtx::Error(ctx, "Bad dictionary");
return false;
default:
// something else.
ZCtx::Error(ctx, "Zlib error");
return false;
}
return true;
}
// v8 land!
static void After(uv_work_t* work_req, int status) {
CHECK_EQ(status, 0);
ZCtx* ctx = ContainerOf(&ZCtx::work_req_, work_req);
Environment* env = ctx->env();
HandleScope handle_scope(env->isolate());
Context::Scope context_scope(env->context());
if (!CheckError(ctx))
return;
Local<Integer> avail_out = Integer::New(env->isolate(),
ctx->strm_.avail_out);
Local<Integer> avail_in = Integer::New(env->isolate(),
ctx->strm_.avail_in);
ctx->write_in_progress_ = false;
// call the write() cb
Local<Value> args[2] = { avail_in, avail_out };
ctx->MakeCallback(env->callback_string(), ARRAY_SIZE(args), args);
ctx->Unref();
if (ctx->pending_close_)
ctx->Close();
}
static void Error(ZCtx* ctx, const char* message) {
Environment* env = ctx->env();
// If you hit this assertion, you forgot to enter the v8::Context first.
CHECK_EQ(env->context(), env->isolate()->GetCurrentContext());
if (ctx->strm_.msg != nullptr) {
message = ctx->strm_.msg;
}
HandleScope scope(env->isolate());
Local<Value> args[2] = {
OneByteString(env->isolate(), message),
Number::New(env->isolate(), ctx->err_)
};
ctx->MakeCallback(env->onerror_string(), ARRAY_SIZE(args), args);
// no hope of rescue.
if (ctx->write_in_progress_)
ctx->Unref();
ctx->write_in_progress_ = false;
if (ctx->pending_close_)
ctx->Close();
}
static void New(const FunctionCallbackInfo<Value>& args) {
Environment* env = Environment::GetCurrent(args);
if (args.Length() < 1 || !args[0]->IsInt32()) {
return env->ThrowTypeError("Bad argument");
}
node_zlib_mode mode = static_cast<node_zlib_mode>(args[0]->Int32Value());
if (mode < DEFLATE || mode > UNZIP) {
return env->ThrowTypeError("Bad argument");
}
new ZCtx(env, args.This(), mode);
}
// just pull the ints out of the args and call the other Init
static void Init(const FunctionCallbackInfo<Value>& args) {
CHECK((args.Length() == 4 || args.Length() == 5) &&
"init(windowBits, level, memLevel, strategy, [dictionary])");
ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
int windowBits = args[0]->Uint32Value();
CHECK((windowBits >= 8 && windowBits <= 15) && "invalid windowBits");
int level = args[1]->Int32Value();
CHECK((level >= -1 && level <= 9) && "invalid compression level");
int memLevel = args[2]->Uint32Value();
CHECK((memLevel >= 1 && memLevel <= 9) && "invalid memlevel");
int strategy = args[3]->Uint32Value();
CHECK((strategy == Z_FILTERED ||
strategy == Z_HUFFMAN_ONLY ||
strategy == Z_RLE ||
strategy == Z_FIXED ||
strategy == Z_DEFAULT_STRATEGY) && "invalid strategy");
char* dictionary = nullptr;
size_t dictionary_len = 0;
if (args.Length() >= 5 && Buffer::HasInstance(args[4])) {
Local<Object> dictionary_ = args[4]->ToObject(args.GetIsolate());
dictionary_len = Buffer::Length(dictionary_);
dictionary = new char[dictionary_len];
memcpy(dictionary, Buffer::Data(dictionary_), dictionary_len);
}
Init(ctx, level, windowBits, memLevel, strategy,
dictionary, dictionary_len);
SetDictionary(ctx);
}
static void Params(const FunctionCallbackInfo<Value>& args) {
CHECK(args.Length() == 2 && "params(level, strategy)");
ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
Params(ctx, args[0]->Int32Value(), args[1]->Int32Value());
}
static void Reset(const FunctionCallbackInfo<Value> &args) {
ZCtx* ctx = Unwrap<ZCtx>(args.Holder());
Reset(ctx);
SetDictionary(ctx);
}
static void Init(ZCtx *ctx, int level, int windowBits, int memLevel,
int strategy, char* dictionary, size_t dictionary_len) {
ctx->level_ = level;
ctx->windowBits_ = windowBits;
ctx->memLevel_ = memLevel;
ctx->strategy_ = strategy;
ctx->strm_.zalloc = Z_NULL;
ctx->strm_.zfree = Z_NULL;
ctx->strm_.opaque = Z_NULL;
ctx->flush_ = Z_NO_FLUSH;
ctx->err_ = Z_OK;
if (ctx->mode_ == GZIP || ctx->mode_ == GUNZIP) {
ctx->windowBits_ += 16;
}
if (ctx->mode_ == UNZIP) {
ctx->windowBits_ += 32;
}
if (ctx->mode_ == DEFLATERAW || ctx->mode_ == INFLATERAW) {
ctx->windowBits_ *= -1;
}
switch (ctx->mode_) {
case DEFLATE:
case GZIP:
case DEFLATERAW:
ctx->err_ = deflateInit2(&ctx->strm_,
ctx->level_,
Z_DEFLATED,
ctx->windowBits_,
ctx->memLevel_,
ctx->strategy_);
ctx->env()->isolate()
->AdjustAmountOfExternalAllocatedMemory(kDeflateContextSize);
break;
case INFLATE:
case GUNZIP:
case INFLATERAW:
case UNZIP:
ctx->err_ = inflateInit2(&ctx->strm_, ctx->windowBits_);
ctx->env()->isolate()
->AdjustAmountOfExternalAllocatedMemory(kInflateContextSize);
break;
default:
CHECK(0 && "wtf?");
}
if (ctx->err_ != Z_OK) {
ZCtx::Error(ctx, "Init error");
}
ctx->dictionary_ = reinterpret_cast<Bytef *>(dictionary);
ctx->dictionary_len_ = dictionary_len;
ctx->write_in_progress_ = false;
ctx->init_done_ = true;
}
static void SetDictionary(ZCtx* ctx) {
if (ctx->dictionary_ == nullptr)
return;
ctx->err_ = Z_OK;
switch (ctx->mode_) {
case DEFLATE:
case DEFLATERAW:
ctx->err_ = deflateSetDictionary(&ctx->strm_,
ctx->dictionary_,
ctx->dictionary_len_);
break;
default:
break;
}
if (ctx->err_ != Z_OK) {
ZCtx::Error(ctx, "Failed to set dictionary");
}
}
static void Params(ZCtx* ctx, int level, int strategy) {
ctx->err_ = Z_OK;
switch (ctx->mode_) {
case DEFLATE:
case DEFLATERAW:
ctx->err_ = deflateParams(&ctx->strm_, level, strategy);
break;
default:
break;
}
if (ctx->err_ != Z_OK && ctx->err_ != Z_BUF_ERROR) {
ZCtx::Error(ctx, "Failed to set parameters");
}
}
static void Reset(ZCtx* ctx) {
ctx->err_ = Z_OK;
switch (ctx->mode_) {
case DEFLATE:
case DEFLATERAW:
ctx->err_ = deflateReset(&ctx->strm_);
break;
case INFLATE:
case INFLATERAW:
ctx->err_ = inflateReset(&ctx->strm_);
break;
default:
break;
}
if (ctx->err_ != Z_OK) {
ZCtx::Error(ctx, "Failed to reset stream");
}
}
size_t self_size() const override { return sizeof(*this); }
private:
void Ref() {
if (++refs_ == 1) {
ClearWeak();
}
}
void Unref() {
CHECK_GT(refs_, 0);
if (--refs_ == 0) {
MakeWeak<ZCtx>(this);
}
}
static const int kDeflateContextSize = 16384; // approximate
static const int kInflateContextSize = 10240; // approximate
int chunk_size_;
Bytef* dictionary_;
size_t dictionary_len_;
int err_;
int flush_;
bool init_done_;
int level_;
int memLevel_;
node_zlib_mode mode_;
int strategy_;
z_stream strm_;
int windowBits_;
uv_work_t work_req_;
bool write_in_progress_;
bool pending_close_;
unsigned int refs_;
};
void InitZlib(Handle<Object> target,
Handle<Value> unused,
Handle<Context> context,
void* priv) {
Environment* env = Environment::GetCurrent(context);
Local<FunctionTemplate> z = env->NewFunctionTemplate(ZCtx::New);
z->InstanceTemplate()->SetInternalFieldCount(1);
env->SetProtoMethod(z, "write", ZCtx::Write<true>);
env->SetProtoMethod(z, "writeSync", ZCtx::Write<false>);
env->SetProtoMethod(z, "init", ZCtx::Init);
env->SetProtoMethod(z, "close", ZCtx::Close);
env->SetProtoMethod(z, "params", ZCtx::Params);
env->SetProtoMethod(z, "reset", ZCtx::Reset);
z->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "Zlib"));
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Zlib"), z->GetFunction());
// valid flush values.
NODE_DEFINE_CONSTANT(target, Z_NO_FLUSH);
NODE_DEFINE_CONSTANT(target, Z_PARTIAL_FLUSH);
NODE_DEFINE_CONSTANT(target, Z_SYNC_FLUSH);
NODE_DEFINE_CONSTANT(target, Z_FULL_FLUSH);
NODE_DEFINE_CONSTANT(target, Z_FINISH);
NODE_DEFINE_CONSTANT(target, Z_BLOCK);
// return/error codes
NODE_DEFINE_CONSTANT(target, Z_OK);
NODE_DEFINE_CONSTANT(target, Z_STREAM_END);
NODE_DEFINE_CONSTANT(target, Z_NEED_DICT);
NODE_DEFINE_CONSTANT(target, Z_ERRNO);
NODE_DEFINE_CONSTANT(target, Z_STREAM_ERROR);
NODE_DEFINE_CONSTANT(target, Z_DATA_ERROR);
NODE_DEFINE_CONSTANT(target, Z_MEM_ERROR);
NODE_DEFINE_CONSTANT(target, Z_BUF_ERROR);
NODE_DEFINE_CONSTANT(target, Z_VERSION_ERROR);
NODE_DEFINE_CONSTANT(target, Z_NO_COMPRESSION);
NODE_DEFINE_CONSTANT(target, Z_BEST_SPEED);
NODE_DEFINE_CONSTANT(target, Z_BEST_COMPRESSION);
NODE_DEFINE_CONSTANT(target, Z_DEFAULT_COMPRESSION);
NODE_DEFINE_CONSTANT(target, Z_FILTERED);
NODE_DEFINE_CONSTANT(target, Z_HUFFMAN_ONLY);
NODE_DEFINE_CONSTANT(target, Z_RLE);
NODE_DEFINE_CONSTANT(target, Z_FIXED);
NODE_DEFINE_CONSTANT(target, Z_DEFAULT_STRATEGY);
NODE_DEFINE_CONSTANT(target, ZLIB_VERNUM);
NODE_DEFINE_CONSTANT(target, DEFLATE);
NODE_DEFINE_CONSTANT(target, INFLATE);
NODE_DEFINE_CONSTANT(target, GZIP);
NODE_DEFINE_CONSTANT(target, GUNZIP);
NODE_DEFINE_CONSTANT(target, DEFLATERAW);
NODE_DEFINE_CONSTANT(target, INFLATERAW);
NODE_DEFINE_CONSTANT(target, UNZIP);
target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "ZLIB_VERSION"),
FIXED_ONE_BYTE_STRING(env->isolate(), ZLIB_VERSION));
}
} // namespace node
NODE_MODULE_CONTEXT_AWARE_BUILTIN(zlib, node::InitZlib)