Enable linting for the test directory. A number of changes was made so all tests conform the current rules used by lib and src directories. The only exception for tests is that unreachable (dead) code is allowed. test-fs-non-number-arguments-throw had to be excluded from the changes because of a weird issue on Windows CI. PR-URL: https://github.com/nodejs/io.js/pull/1721 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
167 lines
3.6 KiB
JavaScript
167 lines
3.6 KiB
JavaScript
'use strict';
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var common = require('../common');
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var assert = require('assert');
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if (!common.hasCrypto) {
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console.log('1..0 # Skipped: missing crypto');
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process.exit();
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}
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var crypto = require('crypto');
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var stream = require('stream');
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var Stream = stream.Stream;
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var util = require('util');
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var zlib = require('zlib');
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// emit random bytes, and keep a shasum
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function RandomReadStream(opt) {
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Stream.call(this);
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this.readable = true;
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this._paused = false;
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this._processing = false;
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this._hasher = crypto.createHash('sha1');
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opt = opt || {};
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// base block size.
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opt.block = opt.block || 256 * 1024;
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// total number of bytes to emit
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opt.total = opt.total || 256 * 1024 * 1024;
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this._remaining = opt.total;
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// how variable to make the block sizes
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opt.jitter = opt.jitter || 1024;
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this._opt = opt;
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this._process = this._process.bind(this);
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process.nextTick(this._process);
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}
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util.inherits(RandomReadStream, Stream);
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RandomReadStream.prototype.pause = function() {
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this._paused = true;
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this.emit('pause');
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};
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RandomReadStream.prototype.resume = function() {
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// console.error("rrs resume");
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this._paused = false;
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this.emit('resume');
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this._process();
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};
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RandomReadStream.prototype._process = function() {
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if (this._processing) return;
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if (this._paused) return;
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this._processing = true;
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if (!this._remaining) {
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this._hash = this._hasher.digest('hex').toLowerCase().trim();
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this._processing = false;
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this.emit('end');
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return;
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}
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// figure out how many bytes to output
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// if finished, then just emit end.
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var block = this._opt.block;
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var jitter = this._opt.jitter;
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if (jitter) {
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block += Math.ceil(Math.random() * jitter - (jitter / 2));
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}
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block = Math.min(block, this._remaining);
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var buf = new Buffer(block);
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for (var i = 0; i < block; i++) {
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buf[i] = Math.random() * 256;
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}
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this._hasher.update(buf);
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this._remaining -= block;
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console.error('block=%d\nremain=%d\n', block, this._remaining);
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this._processing = false;
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this.emit('data', buf);
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process.nextTick(this._process);
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};
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// a filter that just verifies a shasum
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function HashStream() {
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Stream.call(this);
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this.readable = this.writable = true;
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this._hasher = crypto.createHash('sha1');
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}
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util.inherits(HashStream, Stream);
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HashStream.prototype.write = function(c) {
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// Simulate the way that an fs.ReadStream returns false
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// on *every* write like a jerk, only to resume a
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// moment later.
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this._hasher.update(c);
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process.nextTick(this.resume.bind(this));
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return false;
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};
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HashStream.prototype.resume = function() {
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this.emit('resume');
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process.nextTick(this.emit.bind(this, 'drain'));
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};
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HashStream.prototype.end = function(c) {
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if (c) {
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this.write(c);
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}
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this._hash = this._hasher.digest('hex').toLowerCase().trim();
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this.emit('data', this._hash);
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this.emit('end');
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};
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var inp = new RandomReadStream({ total: 1024, block: 256, jitter: 16 });
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var out = new HashStream();
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var gzip = zlib.createGzip();
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var gunz = zlib.createGunzip();
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inp.pipe(gzip).pipe(gunz).pipe(out);
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inp.on('data', function(c) {
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console.error('inp data', c.length);
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});
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gzip.on('data', function(c) {
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console.error('gzip data', c.length);
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});
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gunz.on('data', function(c) {
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console.error('gunz data', c.length);
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});
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out.on('data', function(c) {
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console.error('out data', c.length);
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});
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var didSomething = false;
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out.on('data', function(c) {
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didSomething = true;
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console.error('hash=%s', c);
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assert.equal(c, inp._hash, 'hashes should match');
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});
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process.on('exit', function() {
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assert(didSomething, 'should have done something');
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});
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