node/test/parallel/test-zlib-random-byte-pipes.js
Roman Reiss f29762f4dd test: enable linting for tests
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.

test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.

PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-05-19 21:21:27 +02:00

167 lines
3.6 KiB
JavaScript

'use strict';
var common = require('../common');
var assert = require('assert');
if (!common.hasCrypto) {
console.log('1..0 # Skipped: missing crypto');
process.exit();
}
var crypto = require('crypto');
var stream = require('stream');
var Stream = stream.Stream;
var util = require('util');
var zlib = require('zlib');
// emit random bytes, and keep a shasum
function RandomReadStream(opt) {
Stream.call(this);
this.readable = true;
this._paused = false;
this._processing = false;
this._hasher = crypto.createHash('sha1');
opt = opt || {};
// base block size.
opt.block = opt.block || 256 * 1024;
// total number of bytes to emit
opt.total = opt.total || 256 * 1024 * 1024;
this._remaining = opt.total;
// how variable to make the block sizes
opt.jitter = opt.jitter || 1024;
this._opt = opt;
this._process = this._process.bind(this);
process.nextTick(this._process);
}
util.inherits(RandomReadStream, Stream);
RandomReadStream.prototype.pause = function() {
this._paused = true;
this.emit('pause');
};
RandomReadStream.prototype.resume = function() {
// console.error("rrs resume");
this._paused = false;
this.emit('resume');
this._process();
};
RandomReadStream.prototype._process = function() {
if (this._processing) return;
if (this._paused) return;
this._processing = true;
if (!this._remaining) {
this._hash = this._hasher.digest('hex').toLowerCase().trim();
this._processing = false;
this.emit('end');
return;
}
// figure out how many bytes to output
// if finished, then just emit end.
var block = this._opt.block;
var jitter = this._opt.jitter;
if (jitter) {
block += Math.ceil(Math.random() * jitter - (jitter / 2));
}
block = Math.min(block, this._remaining);
var buf = new Buffer(block);
for (var i = 0; i < block; i++) {
buf[i] = Math.random() * 256;
}
this._hasher.update(buf);
this._remaining -= block;
console.error('block=%d\nremain=%d\n', block, this._remaining);
this._processing = false;
this.emit('data', buf);
process.nextTick(this._process);
};
// a filter that just verifies a shasum
function HashStream() {
Stream.call(this);
this.readable = this.writable = true;
this._hasher = crypto.createHash('sha1');
}
util.inherits(HashStream, Stream);
HashStream.prototype.write = function(c) {
// Simulate the way that an fs.ReadStream returns false
// on *every* write like a jerk, only to resume a
// moment later.
this._hasher.update(c);
process.nextTick(this.resume.bind(this));
return false;
};
HashStream.prototype.resume = function() {
this.emit('resume');
process.nextTick(this.emit.bind(this, 'drain'));
};
HashStream.prototype.end = function(c) {
if (c) {
this.write(c);
}
this._hash = this._hasher.digest('hex').toLowerCase().trim();
this.emit('data', this._hash);
this.emit('end');
};
var inp = new RandomReadStream({ total: 1024, block: 256, jitter: 16 });
var out = new HashStream();
var gzip = zlib.createGzip();
var gunz = zlib.createGunzip();
inp.pipe(gzip).pipe(gunz).pipe(out);
inp.on('data', function(c) {
console.error('inp data', c.length);
});
gzip.on('data', function(c) {
console.error('gzip data', c.length);
});
gunz.on('data', function(c) {
console.error('gunz data', c.length);
});
out.on('data', function(c) {
console.error('out data', c.length);
});
var didSomething = false;
out.on('data', function(c) {
didSomething = true;
console.error('hash=%s', c);
assert.equal(c, inp._hash, 'hashes should match');
});
process.on('exit', function() {
assert(didSomething, 'should have done something');
});