Enable linting for the test directory. A number of changes was made so all tests conform the current rules used by lib and src directories. The only exception for tests is that unreachable (dead) code is allowed. test-fs-non-number-arguments-throw had to be excluded from the changes because of a weird issue on Windows CI. PR-URL: https://github.com/nodejs/io.js/pull/1721 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
213 lines
5.9 KiB
JavaScript
213 lines
5.9 KiB
JavaScript
'use strict';
|
|
var common = require('../common'),
|
|
assert = require('assert'),
|
|
dgram = require('dgram'),
|
|
util = require('util'),
|
|
assert = require('assert'),
|
|
Buffer = require('buffer').Buffer,
|
|
fork = require('child_process').fork,
|
|
LOCAL_BROADCAST_HOST = '224.0.0.114',
|
|
TIMEOUT = 5000,
|
|
messages = [
|
|
new Buffer('First message to send'),
|
|
new Buffer('Second message to send'),
|
|
new Buffer('Third message to send'),
|
|
new Buffer('Fourth message to send')
|
|
];
|
|
|
|
if (process.argv[2] !== 'child') {
|
|
var workers = {},
|
|
listeners = 3,
|
|
listening = 0,
|
|
dead = 0,
|
|
i = 0,
|
|
done = 0,
|
|
timer = null;
|
|
|
|
//exit the test if it doesn't succeed within TIMEOUT
|
|
timer = setTimeout(function() {
|
|
console.error('[PARENT] Responses were not received within %d ms.',
|
|
TIMEOUT);
|
|
console.error('[PARENT] Fail');
|
|
|
|
killChildren(workers);
|
|
|
|
process.exit(1);
|
|
}, TIMEOUT);
|
|
|
|
//launch child processes
|
|
for (var x = 0; x < listeners; x++) {
|
|
(function() {
|
|
var worker = fork(process.argv[1], ['child']);
|
|
workers[worker.pid] = worker;
|
|
|
|
worker.messagesReceived = [];
|
|
|
|
//handle the death of workers
|
|
worker.on('exit', function(code, signal) {
|
|
// don't consider this the true death if the
|
|
// worker has finished successfully
|
|
|
|
// or if the exit code is 0
|
|
if (worker.isDone || code === 0) {
|
|
return;
|
|
}
|
|
|
|
dead += 1;
|
|
console.error('[PARENT] Worker %d died. %d dead of %d',
|
|
worker.pid,
|
|
dead,
|
|
listeners);
|
|
|
|
if (dead === listeners) {
|
|
console.error('[PARENT] All workers have died.');
|
|
console.error('[PARENT] Fail');
|
|
|
|
killChildren(workers);
|
|
|
|
process.exit(1);
|
|
}
|
|
});
|
|
|
|
worker.on('message', function(msg) {
|
|
if (msg.listening) {
|
|
listening += 1;
|
|
|
|
if (listening === listeners) {
|
|
//all child process are listening, so start sending
|
|
sendSocket.sendNext();
|
|
}
|
|
}
|
|
else if (msg.message) {
|
|
worker.messagesReceived.push(msg.message);
|
|
|
|
if (worker.messagesReceived.length === messages.length) {
|
|
done += 1;
|
|
worker.isDone = true;
|
|
console.error('[PARENT] %d received %d messages total.',
|
|
worker.pid,
|
|
worker.messagesReceived.length);
|
|
}
|
|
|
|
if (done === listeners) {
|
|
console.error('[PARENT] All workers have received the ' +
|
|
'required number of messages. Will now compare.');
|
|
|
|
Object.keys(workers).forEach(function(pid) {
|
|
var worker = workers[pid];
|
|
|
|
var count = 0;
|
|
|
|
worker.messagesReceived.forEach(function(buf) {
|
|
for (var i = 0; i < messages.length; ++i) {
|
|
if (buf.toString() === messages[i].toString()) {
|
|
count++;
|
|
break;
|
|
}
|
|
}
|
|
});
|
|
|
|
console.error('[PARENT] %d received %d matching messages.',
|
|
worker.pid, count);
|
|
|
|
assert.equal(count, messages.length,
|
|
'A worker received an invalid multicast message');
|
|
});
|
|
|
|
clearTimeout(timer);
|
|
console.error('[PARENT] Success');
|
|
killChildren(workers);
|
|
}
|
|
}
|
|
});
|
|
})(x);
|
|
}
|
|
|
|
var sendSocket = dgram.createSocket('udp4');
|
|
// FIXME a libuv limitation makes it necessary to bind()
|
|
// before calling any of the set*() functions - the bind()
|
|
// call is what creates the actual socket...
|
|
sendSocket.bind();
|
|
|
|
// The socket is actually created async now
|
|
sendSocket.on('listening', function() {
|
|
sendSocket.setTTL(1);
|
|
sendSocket.setBroadcast(true);
|
|
sendSocket.setMulticastTTL(1);
|
|
sendSocket.setMulticastLoopback(true);
|
|
});
|
|
|
|
sendSocket.on('close', function() {
|
|
console.error('[PARENT] sendSocket closed');
|
|
});
|
|
|
|
sendSocket.sendNext = function() {
|
|
var buf = messages[i++];
|
|
|
|
if (!buf) {
|
|
try { sendSocket.close(); } catch (e) {}
|
|
return;
|
|
}
|
|
|
|
sendSocket.send(buf, 0, buf.length,
|
|
common.PORT, LOCAL_BROADCAST_HOST, function(err) {
|
|
if (err) throw err;
|
|
console.error('[PARENT] sent %s to %s:%s',
|
|
util.inspect(buf.toString()),
|
|
LOCAL_BROADCAST_HOST, common.PORT);
|
|
process.nextTick(sendSocket.sendNext);
|
|
});
|
|
};
|
|
|
|
function killChildren(children) {
|
|
Object.keys(children).forEach(function(key) {
|
|
var child = children[key];
|
|
child.kill();
|
|
});
|
|
}
|
|
}
|
|
|
|
if (process.argv[2] === 'child') {
|
|
var receivedMessages = [];
|
|
var listenSocket = dgram.createSocket({
|
|
type: 'udp4',
|
|
reuseAddr: true
|
|
});
|
|
|
|
listenSocket.on('message', function(buf, rinfo) {
|
|
console.error('[CHILD] %s received %s from %j', process.pid,
|
|
util.inspect(buf.toString()), rinfo);
|
|
|
|
receivedMessages.push(buf);
|
|
|
|
process.send({ message: buf.toString() });
|
|
|
|
if (receivedMessages.length == messages.length) {
|
|
listenSocket.dropMembership(LOCAL_BROADCAST_HOST);
|
|
|
|
process.nextTick(function() { // TODO should be changed to below.
|
|
// listenSocket.dropMembership(LOCAL_BROADCAST_HOST, function() {
|
|
listenSocket.close();
|
|
});
|
|
}
|
|
});
|
|
|
|
listenSocket.on('close', function() {
|
|
//HACK: Wait to exit the process to ensure that the parent
|
|
//process has had time to receive all messages via process.send()
|
|
//This may be indicitave of some other issue.
|
|
setTimeout(function() {
|
|
process.exit();
|
|
}, 1000);
|
|
});
|
|
|
|
listenSocket.on('listening', function() {
|
|
process.send({ listening: true });
|
|
});
|
|
|
|
listenSocket.bind(common.PORT);
|
|
|
|
listenSocket.on('listening', function() {
|
|
listenSocket.addMembership(LOCAL_BROADCAST_HOST);
|
|
});
|
|
}
|