node/test/internet/test-dgram-multicast-multi-process.js
Roman Reiss f29762f4dd test: enable linting for tests
Enable linting for the test directory. A number of changes was made so
all tests conform the current rules used by lib and src directories. The
only exception for tests is that unreachable (dead) code is allowed.

test-fs-non-number-arguments-throw had to be excluded from the changes
because of a weird issue on Windows CI.

PR-URL: https://github.com/nodejs/io.js/pull/1721
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
2015-05-19 21:21:27 +02:00

213 lines
5.9 KiB
JavaScript

'use strict';
var common = require('../common'),
assert = require('assert'),
dgram = require('dgram'),
util = require('util'),
assert = require('assert'),
Buffer = require('buffer').Buffer,
fork = require('child_process').fork,
LOCAL_BROADCAST_HOST = '224.0.0.114',
TIMEOUT = 5000,
messages = [
new Buffer('First message to send'),
new Buffer('Second message to send'),
new Buffer('Third message to send'),
new Buffer('Fourth message to send')
];
if (process.argv[2] !== 'child') {
var workers = {},
listeners = 3,
listening = 0,
dead = 0,
i = 0,
done = 0,
timer = null;
//exit the test if it doesn't succeed within TIMEOUT
timer = setTimeout(function() {
console.error('[PARENT] Responses were not received within %d ms.',
TIMEOUT);
console.error('[PARENT] Fail');
killChildren(workers);
process.exit(1);
}, TIMEOUT);
//launch child processes
for (var x = 0; x < listeners; x++) {
(function() {
var worker = fork(process.argv[1], ['child']);
workers[worker.pid] = worker;
worker.messagesReceived = [];
//handle the death of workers
worker.on('exit', function(code, signal) {
// don't consider this the true death if the
// worker has finished successfully
// or if the exit code is 0
if (worker.isDone || code === 0) {
return;
}
dead += 1;
console.error('[PARENT] Worker %d died. %d dead of %d',
worker.pid,
dead,
listeners);
if (dead === listeners) {
console.error('[PARENT] All workers have died.');
console.error('[PARENT] Fail');
killChildren(workers);
process.exit(1);
}
});
worker.on('message', function(msg) {
if (msg.listening) {
listening += 1;
if (listening === listeners) {
//all child process are listening, so start sending
sendSocket.sendNext();
}
}
else if (msg.message) {
worker.messagesReceived.push(msg.message);
if (worker.messagesReceived.length === messages.length) {
done += 1;
worker.isDone = true;
console.error('[PARENT] %d received %d messages total.',
worker.pid,
worker.messagesReceived.length);
}
if (done === listeners) {
console.error('[PARENT] All workers have received the ' +
'required number of messages. Will now compare.');
Object.keys(workers).forEach(function(pid) {
var worker = workers[pid];
var count = 0;
worker.messagesReceived.forEach(function(buf) {
for (var i = 0; i < messages.length; ++i) {
if (buf.toString() === messages[i].toString()) {
count++;
break;
}
}
});
console.error('[PARENT] %d received %d matching messages.',
worker.pid, count);
assert.equal(count, messages.length,
'A worker received an invalid multicast message');
});
clearTimeout(timer);
console.error('[PARENT] Success');
killChildren(workers);
}
}
});
})(x);
}
var sendSocket = dgram.createSocket('udp4');
// FIXME a libuv limitation makes it necessary to bind()
// before calling any of the set*() functions - the bind()
// call is what creates the actual socket...
sendSocket.bind();
// The socket is actually created async now
sendSocket.on('listening', function() {
sendSocket.setTTL(1);
sendSocket.setBroadcast(true);
sendSocket.setMulticastTTL(1);
sendSocket.setMulticastLoopback(true);
});
sendSocket.on('close', function() {
console.error('[PARENT] sendSocket closed');
});
sendSocket.sendNext = function() {
var buf = messages[i++];
if (!buf) {
try { sendSocket.close(); } catch (e) {}
return;
}
sendSocket.send(buf, 0, buf.length,
common.PORT, LOCAL_BROADCAST_HOST, function(err) {
if (err) throw err;
console.error('[PARENT] sent %s to %s:%s',
util.inspect(buf.toString()),
LOCAL_BROADCAST_HOST, common.PORT);
process.nextTick(sendSocket.sendNext);
});
};
function killChildren(children) {
Object.keys(children).forEach(function(key) {
var child = children[key];
child.kill();
});
}
}
if (process.argv[2] === 'child') {
var receivedMessages = [];
var listenSocket = dgram.createSocket({
type: 'udp4',
reuseAddr: true
});
listenSocket.on('message', function(buf, rinfo) {
console.error('[CHILD] %s received %s from %j', process.pid,
util.inspect(buf.toString()), rinfo);
receivedMessages.push(buf);
process.send({ message: buf.toString() });
if (receivedMessages.length == messages.length) {
listenSocket.dropMembership(LOCAL_BROADCAST_HOST);
process.nextTick(function() { // TODO should be changed to below.
// listenSocket.dropMembership(LOCAL_BROADCAST_HOST, function() {
listenSocket.close();
});
}
});
listenSocket.on('close', function() {
//HACK: Wait to exit the process to ensure that the parent
//process has had time to receive all messages via process.send()
//This may be indicitave of some other issue.
setTimeout(function() {
process.exit();
}, 1000);
});
listenSocket.on('listening', function() {
process.send({ listening: true });
});
listenSocket.bind(common.PORT);
listenSocket.on('listening', function() {
listenSocket.addMembership(LOCAL_BROADCAST_HOST);
});
}