Restore the Buffer.isBuffer() check to avoid unnecessary Buffer.from() calls when the input is already a Buffer. This improves performance by 30-50% for buffer-heavy UDP operations. Includes benchmark test for fixBufferList function to verify the performance improvements across different data types and chunk sizes. PR-URL: https://github.com/nodejs/node/pull/59934 Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Darshan Sen <raisinten@gmail.com>
52 lines
1.2 KiB
JavaScript
52 lines
1.2 KiB
JavaScript
'use strict';
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const common = require('../common.js');
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const dgram = require('dgram');
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const { Buffer } = require('buffer');
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const bench = common.createBenchmark(main, {
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type: ['string', 'buffer', 'mixed', 'typedarray'],
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chunks: [1, 4, 8, 16],
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len: [64, 512, 1024],
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n: [1000],
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});
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function main({ type, chunks, len, n }) {
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const socket = dgram.createSocket('udp4');
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let testData;
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switch (type) {
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case 'string':
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testData = Array(chunks).fill('a'.repeat(len));
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break;
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case 'buffer':
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testData = Array(chunks).fill(Buffer.alloc(len, 'a'));
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break;
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case 'mixed':
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testData = [];
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for (let i = 0; i < chunks; i++) {
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if (i % 2 === 0) {
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testData.push(Buffer.alloc(len, 'a'));
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} else {
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testData.push('a'.repeat(len));
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}
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}
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break;
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case 'typedarray':
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testData = Array(chunks).fill(new Uint8Array(len).fill(97));
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break;
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}
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bench.start();
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for (let i = 0; i < n; i++) {
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socket.send(testData, 12345, 'localhost', (err) => {
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if (err && err.code !== 'ENOTCONN' && err.code !== 'ECONNREFUSED') {
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throw err;
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}
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});
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}
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bench.end(n);
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socket.close();
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}
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