node/deps/v8/include/v8-sandbox.h
Michaël Zasso f1e0b83e7b
deps: update V8 to 14.6.202.33
PR-URL: https://github.com/nodejs/node/pull/61898
Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
Reviewed-By: Filip Skokan <panva.ip@gmail.com>
Reviewed-By: Rafael Gonzaga <rafael.nunu@hotmail.com>
Reviewed-By: Chengzhong Wu <legendecas@gmail.com>
2026-04-24 18:01:28 +02:00

170 lines
7.2 KiB
C++

// Copyright 2024 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_V8_SANDBOX_H_
#define INCLUDE_V8_SANDBOX_H_
#include <cstdint>
#include "v8-internal.h" // NOLINT(build/include_directory)
#include "v8config.h" // NOLINT(build/include_directory)
namespace v8 {
/**
* A pointer tag used for wrapping and unwrapping `CppHeap` pointers as used
* with JS API wrapper objects that rely on `v8::Object::Wrap()` and
* `v8::Object::Unwrap()`.
*
* The CppHeapPointers use a range-based type checking scheme, where on access
* to a pointer, the actual type of the pointer is checked to be within a
* specified range of types. This allows supporting type hierarchies, where a
* type check for a supertype must succeed for any subtype.
*
* The tag is currently in practice limited to 15 bits since it needs to fit
* together with a marking bit into the unused parts of a pointer.
*/
enum class CppHeapPointerTag : uint16_t {
kFirstTag = 0,
kNullTag = 0,
/**
* The lower type ids are reserved for the embedder to assign. For that, the
* main requirement is that all (transitive) child classes of a given parent
* class have type ids in the same range, and that there are no unrelated
* types in that range. For example, given the following type hierarchy:
*
* A F
* / \
* B E
* / \
* C D
*
* a potential type id assignment that satistifes these requirements is
* {C: 0, D: 1, B: 2, A: 3, E: 4, F: 5}. With that, the type check for type A
* would check for the range [0, 4], while the check for B would check range
* [0, 2], and for F it would simply check [5, 5].
*
* In addition, there is an option for performance tweaks: if the size of the
* type range corresponding to a supertype is a power of two and starts at a
* power of two (e.g. [0x100, 0x13f]), then the compiler can often optimize
* the type check to use even fewer instructions (essentially replace a AND +
* SUB with a single AND).
*/
kDefaultTag = 0x7000,
kZappedEntryTag = 0x7ffd,
kEvacuationEntryTag = 0x7ffe,
kFreeEntryTag = 0x7fff,
// The tags are limited to 15 bits, so the last tag is 0x7fff.
kLastTag = 0x7fff,
};
using CppHeapPointerTagRange = internal::TagRange<CppHeapPointerTag>;
constexpr CppHeapPointerTagRange kAnyCppHeapPointer(
CppHeapPointerTag::kFirstTag, CppHeapPointerTag::kLastTag);
/**
* Hardware support for the V8 Sandbox.
*
* This is an experimental feature that may change or be removed without
* further notice. Use at your own risk.
*/
class SandboxHardwareSupport {
public:
/**
* Initialize sandbox hardware support. This needs to be called before
* creating any thread that might access sandbox memory since it sets up
* hardware permissions to the memory that will be inherited on clone.
*/
V8_EXPORT static void InitializeBeforeThreadCreation();
};
namespace internal {
#ifdef V8_COMPRESS_POINTERS
V8_INLINE static Address* GetCppHeapPointerTableBase(v8::Isolate* isolate) {
Address addr = reinterpret_cast<Address>(isolate) +
Internals::kIsolateCppHeapPointerTableOffset +
Internals::kExternalEntityTableBasePointerOffset;
return *reinterpret_cast<Address**>(addr);
}
#endif // V8_COMPRESS_POINTERS
template <typename T>
V8_INLINE static T* ReadCppHeapPointerField(v8::Isolate* isolate,
Address heap_object_ptr, int offset,
CppHeapPointerTagRange tag_range) {
// This is a specialized version of the the CppHeapPointerTable accessors
// which (1) allows the code to be inlined into the callers for performance
// and (2) is optimized for code size as there are a huge number of callers
// from auto-generated bindings code.
#ifdef V8_COMPRESS_POINTERS
const CppHeapPointerHandle handle =
Internals::ReadRawField<CppHeapPointerHandle>(heap_object_ptr, offset);
const uint32_t index = handle >> kExternalPointerIndexShift;
const Address* table = GetCppHeapPointerTableBase(isolate);
const std::atomic<Address>* ptr =
reinterpret_cast<const std::atomic<Address>*>(&table[index]);
Address entry = std::atomic_load_explicit(ptr, std::memory_order_relaxed);
// Note: the cast to uint32_t is important here. Otherwise, the uint16_t's
// would be promoted to int in the range check below, which would result in
// undefined behavior (signed integer underflow) if the actual value is less
// than the lower bound. Then, the compiler would take advantage of the
// undefined behavior and turn the range check into a simple
// `actual_tag <= last_tag` comparison, which is incorrect.
uint32_t actual_tag = static_cast<uint16_t>(entry);
// The actual_tag is shifted to the left by one and contains the marking
// bit in the LSB. To ignore that during the type check, simply add one to
// the (shifted) range.
constexpr int kTagShift = internal::kCppHeapPointerTagShift;
uint32_t first_tag = static_cast<uint32_t>(tag_range.first) << kTagShift;
uint32_t last_tag = (static_cast<uint32_t>(tag_range.last) << kTagShift) + 1;
if (V8_LIKELY(actual_tag >= first_tag && actual_tag <= last_tag)) {
entry = entry >> kCppHeapPointerPayloadShift;
} else {
// If the type check failed, we simply return nullptr here. That way:
// 1. The null handle always results in nullptr being returned here, which
// is a desired property. Otherwise, we would need an explicit check for
// the null handle above, and therefore an additional branch. This
// works because the 0th entry of the table always contains nullptr
// tagged with the null tag (i.e. an all-zeros entry). As such,
// regardless of whether the type check succeeds, the result will
// always be nullptr.
// 2. The returned pointer is guaranteed to crash even on platforms with
// top byte ignore (TBI), such as Arm64. The alternative would be to
// simply return the original entry with the left-shifted payload.
// However, due to TBI, an access to that may not always result in a
// crash (specifically, if the second most significant byte happens to
// be zero). In addition, there shouldn't be a difference on Arm64
// between returning nullptr or the original entry, since it will
// simply compile to a `csel x0, x8, xzr, lo` instead of a
// `csel x0, x10, x8, lo` instruction.
// 3. The machine code sequence ends up being pretty short, which is
// important here as this code will be inlined into a lot of functions.
entry = 0;
}
return reinterpret_cast<T*>(entry);
#else // !V8_COMPRESS_POINTERS
return reinterpret_cast<T*>(
Internals::ReadRawField<Address>(heap_object_ptr, offset));
#endif // !V8_COMPRESS_POINTERS
}
// TODO(saelo): temporary workaround needed to introduce range-based type
// checks for the external pointer table. See comment above
// ExternalPointerCanBeEmpty(ExternalPointerTagRange) function for details.
V8_INLINE static constexpr bool ExternalPointerCanBeEmpty(
CppHeapPointerTagRange tag_range) {
return true;
}
} // namespace internal
} // namespace v8
#endif // INCLUDE_V8_SANDBOX_H_